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Gaming and Animation (B.S.)

54 hours, minor required

This major is for the person wanting a general background in art or a vocation in the field of art and its related industries.

An OC graduate with a Bachelor of Science degree in Gaming and Animation will:

  1. Demonstrate a commitment to scholarship, creative expression, and independent thought.
  2. Demonstrate effective visual problem solving skills.
  3. Produce an organized, coherent body of work and critically defend it.
  4. Demonstrate a working understanding of art-design history, genres, movements, and practitioners.
  5. Demonstrate an understanding of the role of faith in their personal creative expression.
  6. Analyze and respond to personal experience, professional standards, ethics, and global perspectives.
  7. Demonstrate the ability to critically evaluate peer and professional work in their discipline.

Students must complete a minimum of 122 hours including the major, core, and minor if required. Elective hours may be needed to reach 122 hours.

12 HOURS FOUNDATION

3 HOURS CHOSEN FROM

30 HOURS GAMING AND ANIMATION

3 HOURS MANAGEMENT CHOSEN FROM

6 HOURS ELECTIVES CHOSEN FROM

RECOMMENDED

  • It is recommended that students take COMM-3703 as their liberal arts core requirement

SUGGESTED MINORS

University Core Curriculum

B.S. - 51 Hours - Courses May Not Be Repeated Within Core

COMMUNICATION, 9 HOURS

MATHEMATICS, 3 HOURS

  • Appropriate to major

REQUIRED BIBLE, 6 HOURS

BIBLE ELECTIVES, 3 HOURS

CAPSTONE, 3 HOURS

POLITICAL SCIENCE, 3 HOURS

AMERICAN HISTORY, 3 HOURS

GREAT WORKS, 3 HOURS

SCIENCE, 6 HOURS

  • One course must include a lab

PSYC, SOCIAL SCIENCES, FINE ARTS, OR FOREIGN LANGUAGE, 3 HOURS

  • 3 hours from these areas: Fine Arts, Family Science, French, German, History, Japanese, Music, Political Science, Psychology, or Spanish

LIBERAL ARTS, 9 HOURS

  • 9 hours from any liberal arts area