Skip to main content

Computer Science with Gaming and Animation (B.S.)

The Computer Science with Gaming and Animation degree prepares students for a career in gaming and animation. It is a great pick as a major for students who want to build video games or apply gaming and animation technologies to solving problems for a wide range of industries. It offers five specific courses in gaming and animation, including extensive hands-on practice.

82 hours

A graduate with a Bachelor of Science degree in Computer Science with Gaming and Animation will:

  1. Be able to demonstrate understanding of and the ability to apply core computer science principles, knowledge, and skills to solve problems using computers.
  2. Be able to demonstrate understanding of and ability to apply gaming and animation knowledge and skills to solve problems in the computer gaming industry.
  3. Be able to apply a Christian worldview in the practice of computer science.
  4. Be prepared for a career and/or vocation using computer science, especially in the gaming and animation field.

Students must complete a minimum of 122 hours including the major, core, and minor if required. Elective hours may be needed to reach 122 hours.

24 HOURS LOWER DIVISION

21 HOURS UPPER DIVISION

9 HOURS UPPER DIVISION CHOSEN FROM

  • Take any upper-division CMSC course not already taken, which can include CENG-4213.

3 HOURS COMMUNICATION CHOSEN FROM

6 HOURS MATHEMATICS

15 HOURS GAMING AND ANIMATION

2 HOURS LOWER DIVISION COMPUTER SCIENCE TEAM EXPERIENCE

2 HOURS UPPER DIVISION COMPUTER SCIENCE TEAM EXPERIENCE