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Gaming + Animation (B.F.A.)

72 hours

The Bachelor of Fine Arts in Gaming and Animation prepares students to use emerging media for the purpose of game design, self-expression, and experimentation. Gaming and Animation students will have a grasp of industry-level skills and artistic techniques including texturing, UV mapping, animating and rigging 3D models, game level design, 2D animation techniques, audio production, and interactive design.

An OC graduate with a Bachelor of Fine Arts degree in Gaming and Animation will:

  1. Demonstrate a commitment to scholarship, creative expression, and independent thought.
  2. Demonstrate effective visual problem solving skills.
  3. Produce an organized, coherent body of work and critically defend it.
  4. Demonstrate a working understanding of art-design history, genres, movements, and practitioners.
  5. Demonstrate an understanding of the role of faith in their personal creative expression.
  6. Analyze and respond to personal experience, professional standards, ethics, and global perspectives.
  7. Demonstrate the ability to critically evaluate peer and professional work in their discipline.

Students must complete a minimum of 122 hours including the major, core, and minor if required. Elective hours may be needed to reach 122 hours.

12 HOURS FOUNDATION

12 HOURS ART AND DESIGN HISTORY CHOSEN FROM

45 HOURS GAMING AND ANIMATION

3 HOURS BUSINESS CHOSEN FROM

University Core Curriculum

Category

Hours

Bible

15

English Comp I

3

English Comp II

3

Oral Communication

3

Math

3

Political Science

3

American History

3

Science (no lab required)

3

Humanities

3

Behavioral/Social Science

3

9 HOURS REQUIRED BIBLE

6 HOURS BIBLE ELECTIVES

9 HOURS COMMUNICATION

3 HOURS MATHEMATICS

3 HOURS POLITICAL SCIENCE

3 HOURS AMERICAN HISTORY

3 HOURS HUMANITIES CHOSEN FROM

3 HOURS SCIENCE

3 HOURS BEHAVIORAL AND SOCIAL SCIENCE CHOSEN FROM